Blake P. Jarvis
  • Art Gallery
  • Search
Navigation bar avatar
✕

    Blake Jarvis


    Development, Art, & Design

    Neat Little Water Shader

    Simple fast water shader I made in Shader Graph today

    Posted on May 1, 2022

    Post thumbnail
    Post thumbnail
    This is just a little demo of a neat little water shader I whipped up in Shader Graph this afternoon. [Read More]
    Tags: Shaders Unity Rendering VR URP Shader Graph Shaderlab 3D

    Web Rendering Solutions

    Tools for rendering 3D objects and environments on common web browsers.

    Posted on September 20, 2021

    Post thumbnail
    Post thumbnail
    I’ve recently been looking into web-based, (somewhat) lightweight 3D rendering tools, and I’ve been pleasantly surprised by what is out there! [Read More]
    Tags: AR Web Rendering WebXR WebAR GLTF USDZ 3D

    Digitally Visualizing Artwork in Blender

    Previewing art in various frames in a simulated environment

    Posted on August 30, 2021

    Post thumbnail
    Post thumbnail
    Digitally Visualizing Artwork in Blender [Read More]
    Tags: Blender Painting Art Rendering 3D Modeling 3D

    Awesome Tools, Software, & People

    A list containing links to some of my favorite tools, tutorials, channels, add-ons, etc I often utilize.

    Posted on August 22, 2021

    Post thumbnail
    Post thumbnail
    This list will be updated over time! [Read More]
    Tags: Blender Tools Awesome

    Baking Chain Armatures in Blender (Correctly)

    The exhausting work-around to accurately bake bone poses to animations with a Spline IK constraint bone modifier in Blender

    Posted on June 23, 2021

    Post thumbnail
    Post thumbnail
    Creating & Baking Chain Armatures in Blender Without Artifacts [Read More]
    Tags: Resources Blender Animation 3D Modeling
    • Older Posts →
    • GitHub
    • LinkedIn
    • Instagram

    Blake P. Jarvis  •  2022  •  BlakeJarvis.Design

    Powered by Beautiful Jekyll